Cyclops
Giant (Humanoid), Medium
Racial Traits
Ability Score Increases
Racial Features
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. This does not change your actual size for effects that depend on your size (such as squeezing into a smaller space).
Usage: Always
Monocular Sight
Your single great eye grants you keen focus. You have darkvision out to 60 feet. In addition, you gain proficiency in Wisdom (Perception). When making a Wisdom (Perception) check that relies on sight to spot distant, small, or subtle objects (scopes, faraway light, tiny details at range), you gain a +2 bonus.
Usage: Always
Cyclopean Stomp
As an action, you stomp the ground to unbalance nearby foes. Each creature of your choice within 10 feet of you must succeed on a Strength saving throw (DC = 8 + your proficiency bonus + your Constitution modifier) or fall prone and take 1d6 bludgeoning damage. On a successful save, the creature takes half damage and is not knocked prone. The damage increases to 2d6 at 5th level, 3d6 at 11th level, and 4d6 at 17th level.
Usage: Once per short rest
One-Eye’s Focus
When you make a ranged weapon attack or a spell attack roll against a creature you can see, you may choose to take a -2 penalty to that attack roll. If the attack still hits, it deals additional damage equal to your Strength modifier (minimum of 1). You can use this ability a number of times equal to your proficiency bonus per long rest.
Usage: PB times per long rest
Giant’s Endurance
Thanks to your giant lineage and bulk, you have advantage on saving throws against being poisoned and you have resistance to poison damage.
Usage: Always
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