Wolf
5emedium beast, unaligned
STR
12 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Defense
Armor Class
13 (natural armor)
Hit Points
11 (2d8+2)
Speed
40 ft.
Proficiencies & Senses
Skills
Perception +3, Stealth +4
Passive Perception
13
Traits
Keen Hearing and Smell
The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Reference Text
Wolves are pack hunters known for their keen senses and coordinated attacks.