Dire Wolf
5elarge beast, unaligned
STR
17 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Defense
Armor Class
14 (natural armor)
Hit Points
37 (5d10+10)
Speed
50 ft.
Proficiencies & Senses
Skills
Perception +3, Stealth +4
Passive Perception
13
Traits
Keen Hearing and Smell
The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Reference Text
A large, powerful wolf with thick gray fur, sharp fangs, and keen eyes, standing in a snowy forest.