Swarm of Bats

5e

medium swarm of tiny beasts, unaligned

Challenge 1/4 (50 XP)

STR
5 (-3)
DEX
15 (+2)
CON
10 (+0)
INT
2 (-4)
WIS
12 (+1)
CHA
4 (-3)

Defense

Armor Class 12 (dex)
Hit Points 22 (5d8)
Speed fly 30 ft.

Proficiencies & Senses

Blindsight 60 ft.
Passive Perception 11

Traits

Damage Resistances Bludgeoning, Piercing, Slashing
Condition Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned

Traits

Echolocation

The swarm can't use its blindsight while deafened.

Keen Hearing

The swarm has advantage on Wisdom (Perception) checks that rely on hearing.

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain hit points or gain temporary hit points.

Actions

Bites

Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarm's space. Hit: 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its hit points or fewer.

Reference Text

A swarm of bats is a mass of Tiny beasts that moves as one, using echolocation and keen hearing to navigate and hunt in darkness.