Xorn
5emedium elemental, neutral
Defense
Proficiencies & Senses
Traits
Traits
Earth Glide
The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
Stone Camouflage
The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Treasure Sense
The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.
Actions
Multiattack
The xorn makes three claw attacks and one bite attack.
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.
Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Reference Text
A three-legged, three-armed elemental with a rocky body, a central mouth, and three eyes, adapted for burrowing and sensing treasure.