Giant Scorpion

5e

large beast, unaligned

Challenge 3 (700 XP)

STR
15 (+2)
DEX
13 (+1)
CON
15 (+2)
INT
1 (-5)
WIS
9 (-1)
CHA
3 (-4)

Defense

Armor Class 15 (natural)
Hit Points 52 (7d10+14)
Speed 40 ft.

Proficiencies & Senses

Blindsight 60 ft.
Passive Perception 9

Actions

Multiattack

The scorpion makes three attacks: two with its claws and one with its sting.

Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Sting

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

Reference Text

A giant scorpion is a large, unaligned beast that dwells in deserts and jungles. It attacks with its claws and venomous sting.