Chainline Crab

medium beast, unaligned

D&D 5.5 / SRD 5.2

Challenge 0.5 (100 XP)

Available with DM subscription
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)

Defense

Armor Class
15 (natural armor)
Hit Points
13 (2d8+4 +2)
Speed
20 ft., swim 30 ft., climb 10 ft.

Treasure & Loot Common

No significant treasure

Proficiencies & Senses

Saving Throws —
Skills
Stealth +3, Athletics +4, Perception +3
Senses
blindsight 30 ft.
passive Perception 13

Characteristics

Damage Vulnerabilities
—
Damage Resistances
—
Damage Immunities
—
Condition Immunities
—
Languages —

Traits and Actions

Amphibious

Trait
Amphibious Custom
The crab can breathe air and water.

Amphibious. Standard monster trait allowing breathing in both air and water.

Shell Camouflage

Trait
Stealth Rule
While motionless against stone, piling or chain, the crab has Advantage on Dexterity (Stealth) checks made to hide there.

Water Drag

Trait
Athletics Rule
Grappled Condition
The crab has Advantage on Strength (Athletics) checks made to grapple a creature that is in water.

Claw

Action
Melee Attack Custom
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) Bludgeoning damage.

Pinch

Action
Grappled Condition
Pinch Drag Custom
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) Bludgeoning damage, and the target is Grappled (escape DC 12). At the start of each of the crab's turns, a creature Grappled by it is pulled 5 feet toward the nearest water.

Pinch Drag. Custom rider: a Grappled creature is pulled 5 feet toward water at the start of the crab's turns.

Running the encounter

Combat Behavior

Tactics

  • Lies motionless on chains and pilings to ambush prey.
  • Grapples and drags creatures in water toward pilings.

Combat Style

Ambush grappler at the water's edge.

Morale

Scavenger; flees when badly hurt.

Appearance & presence

Monster Description

Ready to Unleash Your Dungeon Master Potential?

Join thousands of DMs and turbocharge your campaign preparation with Fable Fiesta!

Register, and get access to monster abilities, combat behaviour and lore!

Sign Up Now - It's Free!

No credit card required. Start writing in minutes!