Ash-Wrapped Penitent

medium humanoid (human), neutral evil

D&D 5.5 / SRD 5.2

Challenge 2 (450 XP)

Available with DM subscription
STR
16 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
9 (-1)
WIS
12 (+1)
CHA
10

Defense

Armor Class
13 (ash-hardened wrappings)
Hit Points
39 (6d8+12 +2)
Speed
30 ft.

Treasure & Loot Common

No significant treasure

Proficiencies & Senses

Saving Throws Constitution
Skills
Athletics +5, Perception +3, Intimidation +2
Senses
passive Perception 13

Characteristics

Damage Vulnerabilities
—
Damage Resistances
fire
Damage Immunities
—
Condition Immunities
—
Languages Common

Traits and Actions

Ashen Shroud

Trait Custom
Blinded Condition
Ashen Shroud Custom
When the penitent takes Fire damage, it releases a cloud of stinging ash in a 5-foot Emanation originating from itself. Each creature in the cloud must succeed on a DC 12 Constitution saving throw or have the Blinded condition until the end of its next turn. The cloud lasts until the end of the penitent's next turn.

Ashen Shroud. Homebrew retaliation triggered by taking Fire damage; the penitent's ember-veined flesh bursts into a stinging ash cloud.

Chorus Devotion

Trait
Charmed Condition
Frightened Condition
While another member of the Ash Chorus is within 30 feet of the penitent, it has Advantage on saving throws against having the Charmed or Frightened condition.

Unison Recitation

Trait
Intimidation Rule
The penitent speaks in unsettling unison with other Penitents, reciting the names of offerings. It has Advantage on Charisma (Intimidation) checks made to demoralize a creature that can hear it while another Penitent is within 30 feet.

Multiattack

Action
The penitent makes two Slam attacks.

Slam

Action
Melee Attack Roll: +5 to hit, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Fire damage.

Grey Whisper

Bonus Action Custom
Grey Whisper Custom
One creature the penitent can see within 30 feet must succeed on a DC 12 Wisdom saving throw or have Disadvantage on its next attack roll before the end of its next turn.

Grey Whisper. Homebrew bonus action: the penitent whispers a list of names that clouds a foe's focus, imposing Disadvantage on its next attack roll.

Running the encounter

Combat Behavior

Tactics

  • Pairs with cultists to trigger Chorus Devotion and Unison Recitation.
  • Closes to melee and uses Grey Whisper before committing to attacks.
  • Bait fire damage to release Ashen Shroud among clustered foes.

Combat Style

Relentless, whispering brute that leans on allies and ash clouds.

Morale

Fights to the death while a Chorus ally stands; falters only if isolated and outnumbered.

Appearance & presence

Monster Description

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