Tough
5.5emedium humanoid, neutral
STR
15 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
Defense
Armor Class
11 (light)
Hit Points
32 (5d8+10)
Speed
30 ft.
Proficiencies & Senses
Skills
Athletics +4, Perception +2
Languages
Common
Passive Perception
12
Traits
Pack Tactics
The Tough has Advantage on an attack roll against a creature if at least one of the Tough's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Reference Text
Toughs are humanoid warriors known for their resilience and pack tactics. They often serve as guards or soldiers, relying on strength and coordination.