Tarrasque

5.5e

gargantuan monstrosity, unaligned

Challenge 30 (155000 XP)

STR
30 (+10)
DEX
11 (+0)
CON
30 (+10)
INT
3 (-4)
WIS
11 (+0)
CHA
11 (+0)

Defense

Armor Class 25 (Natural Armor)
Hit Points 697 (34d20+340)
Speed 60 ft., climb 60 ft., burrow 40 ft.

Proficiencies & Senses

Saving Throws Dex +9, Con +19, Int +5, Wis +9, Cha +9
Skills Perception +9
Blindsight 120 ft.
Passive Perception 19

Traits

Damage Resistances Bludgeoning, Piercing, Slashing
Damage Immunities Fire, Poison
Condition Immunities Charmed, Deafened, Frightened, Paralyzed, Poisoned

Traits

Legendary Resistance

If the tarrasque fails a saving throw, it can choose to succeed instead.

Magic Resistance

The tarrasque has Advantage on saving throws against spells and other magical effects.

Reflective Carapace

If the tarrasque is targeted by a Magic Missile spell or a spell that requires a ranged attack roll, roll 1d6. On a 1–5, the tarrasque is unaffected. On a 6, the tarrasque is unaffected and reflects the spell, turning the caster into the target.

Siege Monster

The tarrasque deals double damage to objects and structures.

Actions

Multiattack

The tarrasque makes one Bite attack and three other attacks, using Claw or Tail in any combination.

Bite

Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 36 (4d12 + 10) Piercing damage, and the target has the Grappled condition (escape DC 19). Until the grapple ends, the target has the Restrained condition and can't teleport.

Claw

Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) Slashing damage.

Tail

Melee Weapon Attack: +19 to hit, reach 30 ft., one target. Hit: 23 (3d8 + 10) Bludgeoning damage. If the target is a Huge or smaller creature, it has the Prone condition.

Thunderous Bellow

Constitution Saving Throw: DC 27, each creature and each object that isn't being worn or carried in a 150-foot Cone. Failure: 78 (12d12) Thunder damage, and the target has the Deafened and Frightened conditions until the end of its next turn. Success: Half damage only.

Swallow

Strength Saving Throw: DC 27, one Large or smaller creature Grappled by the tarrasque (it can have up to six creatures swallowed at a time). Failure: The target is swallowed, and the Grappled condition ends. A swallowed creature has the Blinded and Restrained conditions and can't teleport, it has Total Cover against attacks and other effects outside the tarrasque, and takes 56 (16d6) Acid damage at the start of each of the tarrasque's turns. If the tarrasque takes 60 damage or more on a single turn from a creature inside it, the tarrasque must succeed on a Constitution saving throw (DC 20) at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 10 feet of the tarrasque and has the Prone condition. If the tarrasque dies, any swallowed creature no longer has the Restrained condition and can escape from the corpse by using 20 feet of movement, exiting Prone.

Reference Text

The Tarrasque is a colossal, ancient monstrosity of immense destructive power, feared across the land. It is a force of nature, driven by an insatiable hunger and capable of laying waste to entire cities.