Tarrasque
5.5egargantuan monstrosity, unaligned
Defense
Proficiencies & Senses
Traits
Traits
Legendary Resistance
If the tarrasque fails a saving throw, it can choose to succeed instead.
Magic Resistance
The tarrasque has Advantage on saving throws against spells and other magical effects.
Reflective Carapace
If the tarrasque is targeted by a Magic Missile spell or a spell that requires a ranged attack roll, roll 1d6. On a 1–5, the tarrasque is unaffected. On a 6, the tarrasque is unaffected and reflects the spell, turning the caster into the target.
Siege Monster
The tarrasque deals double damage to objects and structures.
Actions
Multiattack
The tarrasque makes one Bite attack and three other attacks, using Claw or Tail in any combination.
Bite
Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 36 (4d12 + 10) Piercing damage, and the target has the Grappled condition (escape DC 19). Until the grapple ends, the target has the Restrained condition and can't teleport.
Claw
Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) Slashing damage.
Tail
Melee Weapon Attack: +19 to hit, reach 30 ft., one target. Hit: 23 (3d8 + 10) Bludgeoning damage. If the target is a Huge or smaller creature, it has the Prone condition.
Thunderous Bellow
Constitution Saving Throw: DC 27, each creature and each object that isn't being worn or carried in a 150-foot Cone. Failure: 78 (12d12) Thunder damage, and the target has the Deafened and Frightened conditions until the end of its next turn. Success: Half damage only.
Swallow
Strength Saving Throw: DC 27, one Large or smaller creature Grappled by the tarrasque (it can have up to six creatures swallowed at a time). Failure: The target is swallowed, and the Grappled condition ends. A swallowed creature has the Blinded and Restrained conditions and can't teleport, it has Total Cover against attacks and other effects outside the tarrasque, and takes 56 (16d6) Acid damage at the start of each of the tarrasque's turns. If the tarrasque takes 60 damage or more on a single turn from a creature inside it, the tarrasque must succeed on a Constitution saving throw (DC 20) at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 10 feet of the tarrasque and has the Prone condition. If the tarrasque dies, any swallowed creature no longer has the Restrained condition and can escape from the corpse by using 20 feet of movement, exiting Prone.
Reference Text
The Tarrasque is a colossal, ancient monstrosity of immense destructive power, feared across the land. It is a force of nature, driven by an insatiable hunger and capable of laying waste to entire cities.