Gladiator

5.5e

medium humanoid, neutral

Challenge 5 (1800 XP)

STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
15 (+2)

Defense

Armor Class 16 (Studded Leather Armor, Shield)
Hit Points 112 (15d8 + 45)
Speed 30 ft.

Proficiencies & Senses

Saving Throws Str +7, Dex +5, Con +6, Wis +4
Skills Athletics +7, Performance +5
Languages Common
Passive Perception 11

Actions

Multiattack

The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.

Spear

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.

Shield Bash

Strength Saving Throw: DC 15, one creature within 5 ft. that the gladiator can see. Failure: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Parry (Reaction)

Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.

Reference Text

A muscular humanoid gladiator wearing studded leather armor and carrying a shield and spear, standing ready in an arena, with a determined expression and scars from past battles.