Drider

5.5e

large monstrosity, chaotic evil

Challenge 6 (2300 XP)

STR
16 (+3)
DEX
19 (+4)
CON
18 (+4)
INT
13 (+1)
WIS
16 (+3)
CHA
12 (+1)

Defense

Armor Class 19 (natural armor)
Hit Points 123 (13d10+52)
Speed 30 ft., climb 30 ft.

Proficiencies & Senses

Skills Perception +6, Stealth +7
Languages Elvish, Undercommon
Darkvision 120 ft.
Passive Perception 16

Traits

Spider Climb

The drider can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Sunlight Sensitivity

While in sunlight, the drider has disadvantage on ability checks and attack rolls.

Web Walker

The drider ignores movement restrictions caused by webs, and the drider knows the location of any other creature in contact with the same web.

Actions

Multiattack

The drider makes three attacks, using Foreleg or Poison Burst in any combination.

Foreleg

Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d8+4) Piercing damage.

Poison Burst

Ranged Attack Roll: +7, range 120 ft. Hit: 14 (3d6+4) Poison damage.

Magic of the Spider Queen

The drider casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 14): Darkness, Faerie Fire, or Web. It can use this action only once per day.

Reference Text

A large monstrosity with the upper body of a dark elf and the lower body of a giant spider, with eight legs and fanged mandibles.