Vampire Familiar
5.5emedium humanoid, neutral evil
Defense
Proficiencies & Senses
Traits
Traits
Vampiric Connection
While the monster and its vampire master are on the same plane of existence, the vampire can communicate with the monster telepathically, and the vampire can perceive through the monster's senses.
Actions
Multiattack
The monster makes two Umbral Dagger attacks.
Umbral Dagger
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3d4+3 necrotic damage. If the target is reduced to 0 hit points by this attack, the target becomes stable but has the Poisoned condition for 1 hour. While it has the Poisoned condition, the target has the Paralyzed condition.
Deathless Agility (Bonus Action)
The monster takes the Dash or Disengage action.
Reference Text
A vampire familiar is a humanoid servant of a vampire, bound by a vampiric connection. It is a deadly combatant, using its Umbral Dagger to paralyze foes.