Knight
5.5emedium humanoid, neutral
STR
16 (+3)
DEX
11 (+0)
CON
14 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
15 (+2)
Defense
Armor Class
18 (Plate Armor)
Hit Points
52 (8d8 + 16)
Speed
30 ft.
Proficiencies & Senses
Saving Throws
Con +4, Wis +2
Languages
Common Plus One Other Language
Passive Perception
10
Actions
Multiattack
The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.
Greatsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Heavy Crossbow
Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 11 (2d10) piercing damage.
Parry (Reaction)
Trigger: The knight is hit by a melee attack roll while holding a weapon. Response: The knight adds 2 to its AC against that attack, possibly causing it to miss.
Reference Text
A medium humanoid knight in full plate armor, wielding a greatsword and heavy crossbow, standing ready.