Priest Acolyte
5.5emedium humanoid, neutral
Defense
Proficiencies & Senses
Traits
Spellcasting
The priest acolyte casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks): At will: Light, Thaumaturgy
Divine Aid
The priest acolyte casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
Actions
Mace
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage plus 2 (1d4) radiant damage.
Radiant Flame
Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 7 (2d6) radiant damage.
Bless (Bonus Action)
The priest acolyte casts Bless, targeting up to three creatures within 30 feet. Each target adds 1d4 to attack rolls and saving throws for 1 minute (concentration).
Healing Word (Bonus Action)
The priest acolyte casts Healing Word, targeting a creature within 60 feet. The target regains 7 (2d4+2) hit points.
Sanctuary (Bonus Action)
The priest acolyte casts Sanctuary, targeting a creature within 30 feet. Until the spell ends, any creature who targets the warded creature with an attack roll or a damaging spell must succeed on a DC 12 Wisdom saving throw or choose a new target or lose the attack or spell. The spell ends if the warded creature makes an attack roll, casts a spell, or deals damage.
Reference Text
A humanoid cleric in chain shirt, wielding a mace and holy symbol, radiating a faint divine light.