Hell Hound
5.5emedium fiend, lawful evil
Defense
Proficiencies & Senses
Traits
Traits
Pack Tactics
The hell hound has Advantage on an attack roll against a creature if at least one of the hell hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Multiattack
The hell hound makes two Bite attacks.
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 3 (1d6) fire damage.
Fire Breath
The hell hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 11 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one.
Reference Text
A medium-sized fiendish hound with smoldering black fur, glowing red eyes, and flames licking from its mouth, prowling volcanic mountain terrain.