Hell Hound

5.5e

medium fiend, lawful evil

Challenge 3 (700 XP)

STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
6 (-2)
WIS
13 (+1)
CHA
6 (-2)

Defense

Armor Class 15 (natural armor)
Hit Points 58 (9d8 + 18)
Speed 50 ft.

Proficiencies & Senses

Skills Perception +3
Languages Understands Infernal But Can'T Speak
Darkvision 60 ft.
Passive Perception 13

Traits

Damage Immunities Fire

Traits

Pack Tactics

The hell hound has Advantage on an attack roll against a creature if at least one of the hell hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Multiattack

The hell hound makes two Bite attacks.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 3 (1d6) fire damage.

Fire Breath

The hell hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 11 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one.

Reference Text

A medium-sized fiendish hound with smoldering black fur, glowing red eyes, and flames licking from its mouth, prowling volcanic mountain terrain.