Hill Giant
5.5ehuge giant, chaotic evil
STR
21 (+5)
DEX
8 (-1)
CON
19 (+4)
INT
5 (-3)
WIS
9 (-1)
CHA
6 (-2)
Defense
Armor Class
13 (natural armor)
Hit Points
105 (10d12+40)
Speed
40 ft.
Proficiencies & Senses
Skills
Perception +2
Languages
Giant
Passive Perception
12
Actions
Multiattack
The giant makes two attacks using Tree Club or Trash Lob in any combination.
Tree Club
Melee Attack Roll: +8, reach 10 ft. Hit: 3d8+5 Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Trash Lob
Ranged Attack Roll: +8, range 60/240 ft. Hit: 2d10+5 Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.
Reference Text
A massive, crude giant with thick limbs and a heavy club, standing in a rocky hill terrain.