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Small elemental 5e

Steam Mephit

CR1/4 AC10 (dex) HP21 (6d6) Speed30 ft., fly 30 ft.

50 XP · Darkvision 60 ft.

A small, steam-like elemental creature with a mischievous and malevolent demeanor, surrounded by scalding vapor.

Tiny monstrosity 5.5e

Stirge

CR1/8 AC14 (Natural Armor) HP5 (2d4) Speed10 ft., fly 40 ft.

25 XP · Darkvision 60 ft.

A tiny, winged monstrosity with a long needle-like proboscis, hovering in a dark forest habitat, ready to attach to prey.

Tiny beast 5e

Stirge

CR1/8 AC14 (natural armor) HP2 (1d4) Speed10 ft., fly 40 ft.

25 XP · Darkvision 60 ft.

A stirge is a tiny, winged creature that feeds on blood. It attacks by attaching to its target and draining blood.

Huge Giant 5.5e

Stone Giant

CR7 AC17 (Natural Armor) HP126 (11d12+55) Speed40 ft.

2900 XP · Darkvision 60 ft.

Stone giants are reclusive giants that dwell in mountains and the Underdark. They are neutral in alignment and often keep to themselves.

Huge giant 5e

Stone Giant

CR7 AC17 (natural armor) HP126 (11d12+55) Speed40 ft.

2900 XP · Darkvision 60 ft.

Stone giants are reclusive giants who dwell in caves and mountains, preferring solitude and contemplation. They are neutral in alignment and speak Giant.

Large construct 5.5e

Stone Golem

CR10 AC18 (natural armor) HP220 (21d10+105) Speed30 ft.

5900 XP · Darkvision 120 ft.

A massive stone golem, carved from granite, stands motionless in a dark dungeon. Its body is blocky and ancient, with glowing runes etched into its surface, and it looms over its surroundings with a menacing presence.

Large construct 5e

Stone Golem

CR10 AC17 (natural armor) HP178 (17d10+85) Speed30 ft.

5900 XP · Darkvision 120 ft.

A stone golem is a large, unaligned construct that serves its creator. It is immune to many conditions and damage types, and its attacks are magical.

Huge Giant 5.5e

Storm Giant

CR13 AC16 (Natural Armor) HP230 (20d12+100) Speed50 ft., fly 25 ft., swim 50 ft.

10000 XP · Darkvision 120 ft., Truesight 30 ft.

A towering storm giant with blue skin, white hair, and shimmering armor, wielding a lightning-wreathed sword.

Huge giant 5e

Storm Giant

CR13 AC16 (scale mail) HP230 (20d12+100) Speed50 ft., swim 50 ft.

10000 XP

A huge storm giant in scale mail, wielding a greatsword, standing in a coastal or mountainous region with stormy skies.

Medium fiend 5.5e

Succubus

CR4 AC15 (natural) HP71 (13d8 + 13) Speed30 ft., fly 60 ft.

1100 XP · Darkvision 60 ft.

Medium fiend 5e

Succubus/Incubus

CR4 AC15 (natural) HP66 (12d8+12) Speed30 ft., fly 60 ft.

1100 XP · Darkvision 60 ft.

A seductive fiend with bat-like wings, appearing as a beautiful humanoid. Often found in the lower planes and dark places.

Large beast 5.5e

Swarm of Bats

CR1/4 AC12 (natural armor) HP11 (2d10) Speed5 ft., fly 30 ft.

50 XP · Blindsight 60 ft.

A swarm of bats is a mass of Tiny bats that moves as one, often found in caves and ruins. It attacks by biting with its collective fangs.

Medium swarm of Tiny beasts 5e

Swarm of Bats

CR1/4 AC12 (dex) HP22 (5d8) Speedfly 30 ft.

50 XP · Blindsight 60 ft.

A swarm of bats is a mass of Tiny beasts that moves as one, using echolocation and keen hearing to navigate and hunt in darkness.

Medium swarm of Tiny beasts 5e

Swarm of Beetles

CR1/2 AC12 (natural) HP22 (5d8) Speed20 ft., climb 20 ft., burrow 5 ft.

100 XP · Blindsight 10 ft.

A swarm of beetles, medium-sized, unaligned, with natural armor and a swarm ability.

Medium swarm of Tiny beasts 5e

Swarm of Centipedes

CR1/2 AC12 (natural armor) HP22 (5d8) Speed20 ft., climb 20 ft.

100 XP · Blindsight 10 ft.

A swarm of centipedes, a mass of tiny crawling insects, moving together as one.

Medium undead 5.5e

Swarm of Crawling Claws

CR3 AC16 (natural armor) HP49 (11d8) Speed30 ft., climb 30 ft.

700 XP · Blindsight 30 ft.

A seething mass of severed hands, crawling and grasping, moving as one dark tide across the ground.

Medium beast 5.5e

Swarm of Insects

CR1/2 AC12 (natural armor) HP19 (3d8 + 6) Speed20 ft., fly 20 ft.

100 XP · Blindsight 30 ft.

A dense, dark cloud of tiny insects swarming together, moving as one mass through the air or across surfaces.

Medium swarm of Tiny beasts 5e

Swarm of Insects

CR1/2 AC12 (natural) HP22 (5d8) Speed20 ft., climb 20 ft.

100 XP · Blindsight 10 ft.

A medium-sized swarm of tiny insects, depicted as a dark, moving cloud of bugs.

Medium beast 5.5e

Swarm of Piranhas

CR1 AC13 (natural armor) HP28 (8d8-8) Speed5 ft., swim 40 ft.

200 XP · Darkvision 60 ft.

A swarm of piranhas, a mass of small fish with sharp teeth, moving through water.

Medium swarm of Tiny beasts 5e

Swarm of Poisonous Snakes

CR2 AC14 (dex) HP36 (8d8) Speed30 ft., swim 30 ft.

450 XP · Blindsight 10 ft.

A writhing mass of tiny poisonous snakes, forming a swarm that moves as one.

Medium swarm of Tiny beasts 5e

Swarm of Quippers

CR1 AC13 (dex) HP28 (8d8-8) Speedswim 40 ft.

200 XP · Darkvision 60 ft.

A swarm of small, sharp-toothed fish moving as one, with dark scales and a menacing presence.

Medium beast 5.5e

Swarm of Rats

CR1/4 AC10 HP14 (4d8-4) Speed30 ft., climb 30 ft.

50 XP · Darkvision 30 ft.

A seething mass of rats, swarming together, moving as one through dark alleys and sewers.

Medium swarm of Tiny beasts 5e

Swarm of Rats

CR1/4 AC10 (dex) HP24 (7d8-7) Speed30 ft.

50 XP · Darkvision 30 ft.

A swarm of rats, a mass of small rodents moving together as one entity.

Medium beast 5.5e

Swarm of Ravens

CR1/4 AC12 (natural armor) HP11 (2d8+2) Speed10 ft., fly 50 ft.

50 XP

A swarm of ravens is a murder of crows-like birds that acts as a single entity, overwhelming foes with numbers and noise.